Devlog Week 2: (23/09/2024)


It is the second week on developing my open world stylized rpg game and I started to come up with ideas of what the game mechanics would be. Once the player starts the game they will have the option to either choose as a  vampire or hunter.  

Game Core Mechanics

The game will always start at night time and slowly start daytime.  If a person chooses to play as the vampire its goal is to hunt down certain amount of npcs and transform them into vampires before the sun comes up In order to win as a vampire the player must transform all the npcs into vampire

If the sun comes up and the vampire player Is outside the vampire player will burn and die turning them into ash. If it is day time the vampire player must hide from the sun inside houses but they must be careful as the hunter AI is searching for you and if the hunter finds you the hunter wins

Vampire players will have the ability to compel npcs, and the ability to transform into a bat while the hunter will have to do so platforming in order to defeat the vampire. If the player chooses the hunter, they will have some weapons such as a crossbrow, a wooden stake, etc, in order to win as a hunter they must hunt down all vampires in the city to win

Get LyoAndAuri: Legacy of the guardians v1.5

Leave a comment

Log in with itch.io to leave a comment.